C++ - Flocking AI

An AI behavior mimicking flocking created in my own C++ Engine.

Unity C# - Advanced Flocking

A flocking AI with control points to control the shape of the flock. If the control points move, the shape changes.

Unity C# - Weapon and Bullet System

A weapon system created in Unity for my independent project Tess

Unity C# - 4 Dimensional System

A 4D system created in Unity for my independent project Tess.
The visor shown in the GIFs allows the player to look through 4 dimensions.

C++ Bitfield

A Bitfield container created in C++

C++ SmallBlockAllocator (uses Bitfield)

A SmallBlockAllocator created in C++. Used for Memory Management

C++ Math Related

A 3D Vector class as well as various mathematical functions.